Files
godot-demo-projects/2d/hdr
2021-11-05 11:48:47 -05:00
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2020-02-03 16:37:54 -05:00
2020-08-16 17:48:38 -05:00
2021-11-05 11:48:47 -05:00
2021-04-21 19:17:12 -04:00

HDR for 2D

Simple demo how to use High Dynamic Range (HDR) in a 2D game, via the WorldEnvironment node.

Just slide the cave image left and right to observe the HDR effect at work.

Language: GDScript

Renderer: GLES 3 (HDR is not available in GLES 2)

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110

Screenshots

Screenshot

Screenshot