Files
godot-demo-projects/2d/platformer
Hugo Locurcio bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00
..
2024-06-01 12:12:18 +02:00

2D Platformer

This demo is a pixel art 2D platformer with graphics and sound.

It shows you how to code characters and physics-based objects in a real game context. This is a relatively complete demo where the player can jump, walk on slopes, fire bullets, interact with enemies, and more. It contains one closed level, and the player is invincible, unlike the enemies.

You will find most of the demos content in the level.tscn scene. You can open it from the default game.tscn scene, or double click on level.tscn in the src/level/ directory.

We invite you to open the demo's GDScript files in the editor as they contain a lot of comments that explain how each class works.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/120

Features

  • Side-scrolling player controller using KinematicBody2D.
    • Can walk on and snap to slopes.
    • Can shoot, including while jumping.
  • Enemies that crawl on the floor and change direction when they encounter an obstacle.
  • Camera that stays within the levels bounds.
  • Supports keyboard and gamepad controls.
  • Platforms that can move in any direction.
  • Gun that shoots bullets with rigid body (natural) physics.
  • Collectible coins.
  • Pause and pause menu.
  • Pixel art visuals.
  • Sound effects and music.

Screenshots

2D Platformer

Music

Pompy by Hubert Lamontagne (madbr)