Files
godot-demo-projects/2d/role_playing_game/grid_movement/pawns/Opponent.gd
2021-06-20 22:47:24 -04:00

10 lines
180 B
GDScript

extends Pawn
#warning-ignore:unused_class_variable
export(PackedScene) var combat_actor
#warning-ignore:unused_class_variable
var lost = false
func _ready():
set_process(false)