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This provides mouse sensitivity that is independent of the viewport size, without needing to query for project settings. This also inverts the mouse motion direction in the 3D navigation demo to better match expectations, and increases mouse sensitivity in the Window Management demo to be closer to other demos.
Material Testers
This demo includes many sphere-like objects with complex materials, for the purpose of showcasing Godot's rendering capabilities.
This demo was featured at the beginning of the Godot 3.0 trailer.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2742
