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godot-demo-projects/3d/material_testers/models/test_bed/test_bed.tscn
2023-01-17 21:38:15 +01:00

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[gd_scene load_steps=4 format=3 uid="uid://cgqfdwd4g5e14"]
[ext_resource type="PackedScene" uid="uid://c1qfemtam74fa" path="res://models/test_bed/test_bed.glb" id="1"]
[ext_resource type="Material" uid="uid://bh3dtgmpl7gv0" path="res://models/test_bed/small_material.tres" id="2"]
[ext_resource type="Material" uid="uid://1wd862s1kfdy" path="res://models/test_bed/large_material.tres" id="3"]
[node name="TestBed" instance=ExtResource("1")]
[node name="SmallPart" parent="." index="0"]
surface_material_override/0 = ExtResource("2")
[node name="LargePart" parent="." index="1"]
surface_material_override/0 = ExtResource("3")
[node name="SpotLight" type="SpotLight3D" parent="." index="2"]
transform = Transform3D(1, 0, 0, 0, 0.707107, 0.707107, 0, -0.707107, 0.707107, 0, 5.5, 0)
light_energy = 1.5
shadow_enabled = true
shadow_bias = 0.02
shadow_blur = 2.0
spot_range = 15.0
spot_angle = 31.8299