Files
godot-demo-projects/mobile
Powerbyte7 6ca2a45a21 Fix jumps in scale and rotation when pinching
When pressing with two fingers at once and pinching,  an old coordinate contained in the curr_state dictionary gets added to the base_state dictionary, which causes unintended jumps in both scale and rotation. By clearing base_state the script functions as intended.
2021-07-18 17:00:59 +02:00
..
2021-04-21 19:17:12 -04:00
2020-07-03 20:45:51 -04:00

Mobile Demos

These demos depend on features only available in mobile phones or tablets.

The Android IAP demo only runs on Android.

Languages: All are GDScript

Renderers: All are GLES 2