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godot-demo-projects/viewport/3d_scaling
Ryan Roden-Corrent 722bd11689 Update viewport scaling demo to 4.x
The 3d_scaling demo was updated to use the built-in 3D scaling mechanisms
in the Forward+ and Mobile renderer (Compatibility in 4.3).

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2024-02-13 19:17:02 +01:00
..
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3D Resolution Scaling

This demo shows how to downscale the 3D resolution without affecting 2D elements, to improve performance without making the UI blurry.

See Resolution scaling in the documentation for details.

Language: GDScript

Renderer: Forward+

Screenshot

3D Resolution Scaling