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- Add a visible coin glow around coins to make them more noticeable at a distance. - Enable Billboard Keep Scale material property on particle draw materials that required it. - Use transparent additive shading as intended for the bullet trail. - Tweak blob shadow texture and decal to be slightly more subtle.
Platformer 3D
3D Platformer demo using a
CharacterBody3D.
It uses similar code to the 2D platformer, but implemented in 3D.
Language: GDScript
Renderer: Forward Plus
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/125
