mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
Co-authored-by: Ivan Shakhov <van800@gmail.com> Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
68 lines
1.9 KiB
Plaintext
68 lines
1.9 KiB
Plaintext
[gd_scene load_steps=10 format=3 uid="uid://ixe1g4hv46xs"]
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[ext_resource type="Script" path="res://Mob.cs" id="1"]
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[ext_resource type="Texture2D" uid="uid://cs7c2mx7kjda5" path="res://art/enemySwimming_1.png" id="2"]
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[ext_resource type="Texture2D" uid="uid://dwhy2f3yw4bc8" path="res://art/enemySwimming_2.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://brrcidfqf6bgp" path="res://art/enemyWalking_1.png" id="4"]
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[ext_resource type="Texture2D" uid="uid://bctq8ot1ilm0m" path="res://art/enemyWalking_2.png" id="5"]
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[ext_resource type="Texture2D" uid="uid://6agt7sebvtk0" path="res://art/enemyFlyingAlt_1.png" id="6"]
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[ext_resource type="Texture2D" uid="uid://co0kr2y7s2u0e" path="res://art/enemyFlyingAlt_2.png" id="7"]
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[sub_resource type="SpriteFrames" id="1"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("6")
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}, {
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"duration": 1.0,
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"texture": ExtResource("7")
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}],
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"loop": true,
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"name": &"fly",
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"speed": 3.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("2")
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}, {
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"duration": 1.0,
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"texture": ExtResource("3")
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}],
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"loop": true,
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"name": &"swim",
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"speed": 4.0
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}, {
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("4")
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}, {
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"duration": 1.0,
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"texture": ExtResource("5")
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}],
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"loop": true,
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"name": &"walk",
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"speed": 4.0
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}]
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[sub_resource type="CapsuleShape2D" id="2"]
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radius = 37.0
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height = 100.0
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[node name="Mob" type="RigidBody2D" groups=["mobs"]]
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collision_mask = 0
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gravity_scale = 0.0
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script = ExtResource("1")
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[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
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scale = Vector2(0.75, 0.75)
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sprite_frames = SubResource("1")
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animation = &"walk"
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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rotation = 1.5708
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shape = SubResource("2")
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[node name="VisibleOnScreenNotifier2D" type="VisibleOnScreenNotifier2D" parent="."]
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[connection signal="screen_exited" from="VisibleOnScreenNotifier2D" to="." method="OnVisibleOnScreenNotifier2DScreenExited"]
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