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godot-demo-projects/mono/multiplayer_pong/Pong Multiplayer with C#.sln
2025-10-01 22:12:04 -07:00

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Pong Multiplayer with C#", "Pong Multiplayer with C#.csproj", "{58FECEC2-0618-4042-81F2-4EDD7982C229}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
ExportDebug|Any CPU = ExportDebug|Any CPU
ExportRelease|Any CPU = ExportRelease|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{58FECEC2-0618-4042-81F2-4EDD7982C229}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{58FECEC2-0618-4042-81F2-4EDD7982C229}.Debug|Any CPU.Build.0 = Debug|Any CPU
{58FECEC2-0618-4042-81F2-4EDD7982C229}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
{58FECEC2-0618-4042-81F2-4EDD7982C229}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
{58FECEC2-0618-4042-81F2-4EDD7982C229}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
{58FECEC2-0618-4042-81F2-4EDD7982C229}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
EndGlobalSection
EndGlobal