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* Add Split Screen Demo showing input handling * Style fixes, layout improvements, update to Godot 4.5 --------- Co-authored-by: Aaron Franke <arnfranke@yahoo.com>
Split Screen Input
A demo showing a Split Screen GUI and input handling for local multiplayer using viewports.
It demonstrates:
- Single World2D, that is shared among many Viewports
- Simplified Input Map, that uses the same Actions for all Split Screens
- Input event routing to different viewports based on joypad device id and dedicated keyboard keys
- Dynamic keybinding adjustment for each Split Screen
Language: GDScript
Renderer: Compatibility
