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godot-demo-projects/2d/screen_space_shaders/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Screen Space Shaders"
config/description="Several examples of full screen 2D shader processing.
Many common full-res effects are implemented here for reference."
config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders")
run/main_scene="res://screen_shaders.tscn"
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]
gdscript/warnings/untyped_declaration=1
[display]
window/size/viewport_width=800
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"