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godot-demo-projects/2d/role_playing_game/grid_movement/pawns/character.png.import
Andrew Shu 11425f2a6a Port 2d/role_playing_game to Godot 3.1
1. Renamed `CELL_TYPES` enums to `CellType`
2. Fixed references, old: `turn_combat_system/actors/Actor.gd`, new: `turn_combat/combatants/Combatant.gd`
3. Fixed references, old: `turn_combat_system/actors/health/Health.tscn`, new: `turn_combat/combatants/health/Health.tscn`
4. Fixed bug in `grid_movement/pawns/Actor.gd` extending lowercase `pawn.gd`; changed to `Pawn.gd`
5. Renamed lowercase `grid_movement/pawns/actor.gd` to capital `Actor.gd` for consistency
6. Fixed some unused local variables warnings

Other changes are from engine, after opening and saving all scenes.
2019-06-04 16:45:41 -07:00

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