Files
godot-demo-projects/2d/glow
Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
..

Glow for 2D

This showcases how to use glow in a 2D game via the WorldEnvironment node.

Slide the cave image left and right to observe the glow effect at work.

Language: GDScript

Renderer: Forward Plus

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/110

Screenshots

Screenshot

Screenshot