Files
godot-demo-projects/2d/particles
Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
..
2020-08-16 17:48:38 -05:00

2D Particles

This demo showcases how 2D particle systems work in Godot.

Language: GDScript

Renderer: Forward Mobile

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118

How does it work?

It uses GPUParticles2D nodes with ParticleProcessMaterial materials. Note that ParticleProcessMaterial is agnostic between 2D and 3D, so when used in 2D, the "Disable Z" flag should be enabled.

Screenshots

Screenshot of particles