Files
godot-demo-projects/2d/skeleton
Hugo Locurcio 2a962929f3 Update demo files for Godot 4.2.1 (#1013)
All demos were opened with Godot 4.2.1, with the mesh format
upgraded for 3D demos.

The 3D antialiasing demo now uses Extra Cull Margin on the last
object to prevent it from disappearing too early when the camera
rotates (due to its use of shader-based animation).
2024-02-01 17:30:08 +01:00
..

Skeleton2D Demo

This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations.

Language: GDScript

Renderer: GL Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/1027

Licenses

GBot character Copyright © circa 2020 Andreas Esau, MIT License.

Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.

Screenshots

Screenshot