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- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
Constructive Solid Geometry (CSG)
This project showcases the various constructive solid geometry features supported by Godot.
CSG can be used to prototype level designs within the 3D editor.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2735
