Files
godot-demo-projects/3d/variable_rate_shading
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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..
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2025-03-21 02:00:41 +01:00
2025-03-21 02:00:41 +01:00

Variable Rate Shading

This project showcases how to use variable rate shading (VRS) in 3D to improve performance.

Performance metrics are also displayed to evaluate potential performance gains.

Language: GDScript

Renderer: Forward+

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2753

Screenshots

Screenshot