Files
godot-demo-projects/3d/physics_tests/test.gd
2020-10-01 14:23:54 -04:00

37 lines
546 B
GDScript

class_name Test
extends Node
var _timer
var _timer_started = false
func start_timer(timeout):
if _timer == null:
_timer = Timer.new()
_timer.one_shot = true
add_child(_timer)
_timer.connect("timeout", self, "_on_timer_done")
else:
cancel_timer()
_timer.start(timeout)
_timer_started = true
return _timer
func cancel_timer():
if _timer_started:
_timer.paused = true
_timer.emit_signal("timeout")
_timer.paused = false
func is_timer_canceled():
return _timer.paused
func _on_timer_done():
_timer_started = false