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godot-demo-projects
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935e9bbc44f291ca138be5b13ae14be301ad88a8
godot-demo-projects
/
networking
/
websocket_multiplayer
/
script
History
Hugo Locurcio
d1f25ca4aa
Use
remotesync
instead of the deprecated
sync
in networking demos
...
The `sync` keyword has been deprecated since Godot 3.1.
2021-08-29 12:22:37 +02:00
..
game.gd
Use
remotesync
instead of the deprecated
sync
in networking demos
2021-08-29 12:22:37 +02:00
main.gd
Avoid freeing network peer during signal emission.
2020-08-23 20:12:27 +02:00