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godot-demo-projects/xr/openxr_composition_layers/pointer.tscn
2024-07-31 15:44:50 +10:00

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[gd_scene load_steps=4 format=3 uid="uid://cl6m21y2uldtf"]
[ext_resource type="Shader" path="res://pointer.gdshader" id="1_u1f3u"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_pwb3i"]
render_priority = 0
shader = ExtResource("1_u1f3u")
shader_parameter/color = Color(1, 0, 0, 0.5)
[sub_resource type="BoxMesh" id="BoxMesh_1je57"]
size = Vector3(0.01, 0.01, 1)
[node name="Pointer" type="MeshInstance3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -0.5)
material_override = SubResource("ShaderMaterial_pwb3i")
mesh = SubResource("BoxMesh_1je57")