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godot-demo-projects/xr/openxr_composition_layers/ui.tscn
2024-07-31 15:44:50 +10:00

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[gd_scene load_steps=5 format=3 uid="uid://cenb0bfok13vx"]
[ext_resource type="Script" path="res://ui.gd" id="1_wnf2v"]
[ext_resource type="Shader" path="res://cursor.gdshader" id="2_hngl5"]
[sub_resource type="LabelSettings" id="LabelSettings_cnxo1"]
font_size = 64
[sub_resource type="ShaderMaterial" id="ShaderMaterial_84eui"]
shader = ExtResource("2_hngl5")
shader_parameter/color = Color(1, 1, 1, 1)
[node name="UI" type="Control"]
custom_minimum_size = Vector2(1024, 512)
layout_mode = 3
anchors_preset = 0
offset_right = 40.0
offset_bottom = 40.0
script = ExtResource("1_wnf2v")
[node name="ColorRect" type="ColorRect" parent="."]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
color = Color(0.638554, 0.499437, 0.164002, 0.384314)
[node name="TopLabel" type="Label" parent="."]
layout_mode = 0
offset_left = 25.0
offset_top = 17.0
offset_right = 125.0
offset_bottom = 40.0
text = "This is a test!"
label_settings = SubResource("LabelSettings_cnxo1")
[node name="Button" type="Button" parent="."]
layout_mode = 1
anchors_preset = 8
anchor_left = 0.5
anchor_top = 0.5
anchor_right = 0.5
anchor_bottom = 0.5
offset_left = -249.0
offset_top = -48.0
offset_right = 249.0
offset_bottom = 48.0
grow_horizontal = 2
grow_vertical = 2
theme_override_font_sizes/font_size = 64
text = "Press this button"
[node name="CountLabel" type="Label" parent="."]
layout_mode = 0
offset_left = 39.0
offset_top = 316.0
offset_right = 965.0
offset_bottom = 495.0
text = "The button has not been pressed."
label_settings = SubResource("LabelSettings_cnxo1")
horizontal_alignment = 1
autowrap_mode = 3
[node name="Cursor" type="ColorRect" parent="."]
process_mode = 4
material = SubResource("ShaderMaterial_84eui")
layout_mode = 0
offset_right = 32.0
offset_bottom = 32.0
mouse_filter = 2
[connection signal="pressed" from="Button" to="." method="_on_button_pressed"]