Files
godot-demo-projects/3d/platformer/coin.gd
Chris Bradfield 9d66e8f2ef Code cleanup
2018-03-13 22:35:55 -07:00

12 lines
187 B
GDScript

extends Area
# Member variables
var taken = false
func _on_coin_body_enter(body):
if not taken and body is preload("res://player.gd"):
get_node("anim").play("take")
taken = true