Files
godot-demo-projects/misc/custom_logging

Custom Logging

This demo showcases a custom logger implementation, which runs in parallel with the built-in logging facilities (including file logging). The custom logger displays all messages printed by the engine in an in-game console.

See Logging in the documentation for more information about configuring the engine's logging and writing custom loggers.

Language: GDScript

Renderer: Compatibility

Screenshots

Screenshot