Files
godot-demo-projects/misc/multiple_windows/scenes/text_field.gd
2025-10-08 15:00:22 -07:00

11 lines
238 B
GDScript

extends LineEdit
@export var submit_button: Button
func _ready() -> void:
text_submitted.connect(func(_s): clear(), ConnectFlags.CONNECT_DEFERRED)
if submit_button:
submit_button.pressed.connect(func(): text_submitted.emit(text))