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godot-demo-projects/networking/webrtc_minimal/main.tscn
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00

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[gd_scene load_steps=4 format=3 uid="uid://bvmm5mgb38ysa"]
[ext_resource type="PackedScene" path="res://minimal.tscn" id="1"]
[ext_resource type="Script" uid="uid://3guq7t330y8m" path="res://main.gd" id="2"]
[ext_resource type="Script" uid="uid://dhj3tnogccu3u" path="res://link_button.gd" id="3"]
[node name="Main" type="Node"]
script = ExtResource("2")
[node name="Minimal" parent="." instance=ExtResource("1")]
[node name="CenterContainer" type="CenterContainer" parent="."]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="LinkButton" type="LinkButton" parent="CenterContainer"]
modulate = Color(1, 0.921569, 0.152941, 1)
layout_mode = 2
text = "Make sure to download the GDExtension WebRTC Plugin and place it in the project folder"
script = ExtResource("3")
[connection signal="pressed" from="CenterContainer/LinkButton" to="CenterContainer/LinkButton" method="_on_LinkButton_pressed"]