mirror of
https://github.com/godotengine/godot-demo-projects.git
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123 lines
3.5 KiB
Plaintext
123 lines
3.5 KiB
Plaintext
[gd_scene load_steps=6 format=3 uid="uid://7bhrbgdbrped"]
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[ext_resource type="Script" path="res://translation_demo.gd" id="1"]
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[ext_resource type="Font" path="res://font/droid_sans.tres" id="2_fnagj"]
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[ext_resource type="Texture2D" uid="uid://bbdxdamxifokx" path="res://speaker.png" id="3"]
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[ext_resource type="Texture2D" uid="uid://cxbco5txqcf40" path="res://flag_uk.png" id="4"]
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[ext_resource type="AudioStream" uid="uid://d3e12qtu6rlb6" path="res://hello_en.wav" id="5"]
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[node name="TranslationDemo" type="Control"]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = -512.0
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offset_top = -300.0
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offset_right = 512.0
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offset_bottom = 300.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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script = ExtResource( "1" )
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[node name="English" type="Button" parent="."]
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offset_left = 32.0
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offset_top = 64.0
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offset_right = 192.0
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offset_bottom = 88.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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text = "Use English"
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[node name="Spanish" type="Button" parent="."]
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offset_left = 32.0
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offset_top = 112.0
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offset_right = 192.0
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offset_bottom = 136.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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text = "Use Spanish"
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[node name="Japanese" type="Button" parent="."]
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offset_left = 32.0
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offset_top = 160.0
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offset_right = 192.0
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offset_bottom = 184.0
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size_flags_horizontal = 2
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size_flags_vertical = 2
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text = "Use Japanese"
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[node name="Description" type="Label" parent="."]
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offset_left = 243.0
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offset_top = 42.0
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offset_right = 804.0
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offset_bottom = 312.0
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size_flags_horizontal = 2
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size_flags_vertical = 0
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text = "This is a demo of how a game can be internationalized.
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Translations are created in a CSV file and then imported into Godot.
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Using a TTF/OTF font with CJK is required for this demo to run. One is provided
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in the font/ folder that you can use for your games.
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Godot allows internationalized text to change automatically when the locale is
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modified. Resources can also be set internationalized alternatives and replaced
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automatically on locale change."
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[node name="HSeparator" type="HSeparator" parent="."]
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offset_left = 33.0
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offset_top = 330.0
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offset_right = 1001.0
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offset_bottom = 370.0
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[node name="HelloText" type="Label" parent="."]
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offset_left = 246.0
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offset_top = 381.0
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offset_right = 324.0
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offset_bottom = 400.0
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size_flags_vertical = 0
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theme_override_fonts/font = ExtResource( "2_fnagj" )
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text = "KEY_HELLO"
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[node name="PlayAudio" type="Button" parent="."]
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offset_left = 243.0
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offset_top = 442.0
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offset_right = 475.0
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offset_bottom = 467.0
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theme_override_fonts/font = ExtResource( "2_fnagj" )
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text = "KEY_PUSH"
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icon = ExtResource( "3" )
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[node name="Flag" type="TextureRect" parent="."]
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offset_left = 85.0
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offset_top = 382.0
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offset_right = 213.0
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offset_bottom = 467.0
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texture = ExtResource( "4" )
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[node name="Audio" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( "5" )
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[node name="TextLabel" type="Label" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_left = 21.0
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offset_top = 80.0
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offset_right = 487.0
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offset_bottom = 255.0
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grow_horizontal = 2
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grow_vertical = 2
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theme_override_fonts/font = ExtResource( "2_fnagj" )
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text = "This text is being translated through script:
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"
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__meta__ = {
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"_edit_layout_mode": 1,
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"_edit_use_custom_anchors": false
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}
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[connection signal="pressed" from="English" to="." method="_on_english_pressed"]
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[connection signal="pressed" from="Spanish" to="." method="_on_spanish_pressed"]
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[connection signal="pressed" from="Japanese" to="." method="_on_japanese_pressed"]
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[connection signal="pressed" from="PlayAudio" to="." method="_on_play_pressed"]
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