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godot-demo-projects/loading/scene_changer/scene_b.tscn
Hugo Locurcio 4d49bbd1b8 Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
2025-03-21 02:00:41 +01:00

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[gd_scene load_steps=2 format=3 uid="uid://c71ureg6hk2u1"]
[ext_resource type="Script" uid="uid://r2k3l8t7gk2m" path="res://scene_b.gd" id="1"]
[node name="SceneB" type="Panel"]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
size_flags_horizontal = 2
size_flags_vertical = 2
script = ExtResource("1")
[node name="Label" type="Label" parent="."]
layout_mode = 0
offset_left = 64.0
offset_top = 48.0
offset_right = 164.0
offset_bottom = 62.0
size_flags_vertical = 0
text = "This is scene B."
[node name="GoToScene" type="Button" parent="."]
layout_mode = 0
offset_left = 64.0
offset_top = 128.0
offset_right = 277.0
offset_bottom = 182.0
size_flags_horizontal = 2
size_flags_vertical = 2
theme_override_colors/font_color = Color(0.905882, 0.627451, 0.984314, 1)
theme_override_font_sizes/font_size = 24
text = "Go to Scene A"
[connection signal="pressed" from="GoToScene" to="." method="_on_goto_scene_pressed"]