mirror of
https://github.com/godotengine/godot-demo-projects.git
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135 lines
5.6 KiB
Plaintext
135 lines
5.6 KiB
Plaintext
[gd_scene load_steps=8 format=3 uid="uid://dlsit8un6ax3r"]
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[ext_resource type="Script" uid="uid://bnidvscv3kh2r" path="res://tests/functional/test_collision_pairs.gd" id="1"]
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[ext_resource type="Texture2D" uid="uid://d2ujwstm8tvci" path="res://assets/texture/godot-head.png" id="2"]
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[ext_resource type="PackedScene" uid="uid://cwjfkltvisc0n" path="res://tests/test_options.tscn" id="3"]
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[sub_resource type="RectangleShape2D" id="1"]
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size = Vector2(80, 120)
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[sub_resource type="CircleShape2D" id="2"]
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radius = 60.0
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[sub_resource type="CapsuleShape2D" id="3"]
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radius = 30.0
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height = 110.0
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[sub_resource type="ConcavePolygonShape2D" id="4"]
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segments = PackedVector2Array(-5.93512, -43.2195, 6.44476, -42.9695, 6.44476, -42.9695, 11.127, -54.3941, 11.127, -54.3941, 26.9528, -49.4309, 26.9528, -49.4309, 26.2037, -36.508, 26.2037, -36.508, 37.5346, -28.1737, 37.5346, -28.1737, 47.6282, -34.3806, 47.6282, -34.3806, 58.0427, -20.9631, 58.0427, -20.9631, 51.113, -10.2876, 51.113, -10.2876, 50.9869, 35.2694, 50.9869, 35.2694, 38.8, 47.5, 38.8, 47.5, 15.9852, 54.3613, 15.9852, 54.3613, -14.9507, 54.1845, -14.9507, 54.1845, -36.5, 48.1, -36.5, 48.1, -50.4828, 36.33, -50.4828, 36.33, -51.3668, -9.98545, -51.3668, -9.98545, -57.8889, -20.5885, -57.8889, -20.5885, -46.9473, -34.7342, -46.9473, -34.7342, -37.4014, -28.547, -37.4014, -28.547, -26.0876, -37.0323, -26.0876, -37.0323, -26.9862, -49.15, -26.9862, -49.15, -11.4152, -54.5332, -11.4152, -54.5332, -5.93512, -43.2195)
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[node name="Test" type="Node2D"]
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script = ExtResource("1")
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[node name="Options" parent="." instance=ExtResource("3")]
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[node name="Shapes" type="Node2D" parent="."]
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z_index = -1
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z_as_relative = false
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[node name="RigidBodyRectangle" type="RigidBody2D" parent="Shapes"]
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position = Vector2(114.877, 248.76)
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freeze = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Shapes/RigidBodyRectangle"]
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rotation = -1.19206
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scale = Vector2(1.2, 1.2)
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shape = SubResource("1")
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debug_color = Color(1, 1, 0, 0.0980392)
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[node name="RigidBodySphere" type="RigidBody2D" parent="Shapes"]
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position = Vector2(314.894, 257.658)
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freeze = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Shapes/RigidBodySphere"]
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shape = SubResource("2")
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debug_color = Color(1, 1, 0, 0.0980392)
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[node name="RigidBodyCapsule" type="RigidBody2D" parent="Shapes"]
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position = Vector2(465.629, 261.204)
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freeze = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Shapes/RigidBodyCapsule"]
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rotation = -0.202458
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scale = Vector2(1.2, 1.2)
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shape = SubResource("3")
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debug_color = Color(1, 1, 0, 0.0980392)
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[node name="RigidBodyConvexPolygon" type="RigidBody2D" parent="Shapes"]
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position = Vector2(613.385, 252.771)
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freeze = true
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Shapes/RigidBodyConvexPolygon"]
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polygon = PackedVector2Array(10.7, -54.5, 28.3596, -49.4067, 47.6282, -34.3806, 57.9717, -20.9447, 50.9869, 35.2694, 38.8, 47.5, 15.9852, 54.3613, -14.9507, 54.1845, -36.5, 48.1, -50.4828, 36.33, -58.0115, -20.515, -46.9473, -34.7342, -26.0876, -50.1138, -11.4152, -54.5332)
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[node name="GodotIcon" type="Sprite2D" parent="Shapes/RigidBodyConvexPolygon"]
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modulate = Color(1, 1, 1, 0.392157)
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texture = ExtResource("2")
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[node name="RigidBodyConcavePolygon" type="RigidBody2D" parent="Shapes"]
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position = Vector2(771.159, 252.771)
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freeze = true
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[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="Shapes/RigidBodyConcavePolygon"]
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polygon = PackedVector2Array(-5.93512, -43.2195, 6.44476, -42.9695, 11.127, -54.3941, 26.9528, -49.4309, 26.2037, -36.508, 37.5346, -28.1737, 47.6282, -34.3806, 58.0427, -20.9631, 51.113, -10.2876, 50.9869, 35.2694, 38.8, 47.5, 15.9852, 54.3613, -14.9507, 54.1845, -36.5, 48.1, -50.4828, 36.33, -51.3668, -9.98545, -57.8889, -20.5885, -46.9473, -34.7342, -37.4014, -28.547, -26.0876, -37.0323, -26.9862, -49.15, -11.4152, -54.5332)
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[node name="GodotIcon" type="Sprite2D" parent="Shapes/RigidBodyConcavePolygon"]
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modulate = Color(1, 1, 1, 0.392157)
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texture = ExtResource("2")
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[node name="RigidBodyConcaveSegments" type="RigidBody2D" parent="Shapes"]
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position = Vector2(930.097, 252.771)
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freeze = true
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Shapes/RigidBodyConcaveSegments"]
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shape = SubResource("4")
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debug_color = Color(1, 1, 0, 0.0980392)
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[node name="GodotIcon" type="Sprite2D" parent="Shapes/RigidBodyConcaveSegments"]
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modulate = Color(1, 1, 1, 0.392157)
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texture = ExtResource("2")
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[node name="Controls" type="VBoxContainer" parent="."]
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = 25.3619
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offset_top = 416.765
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offset_right = 218.362
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offset_bottom = 458.765
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theme_override_constants/separation = 10
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[node name="OffsetH" type="HBoxContainer" parent="Controls"]
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layout_mode = 2
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theme_override_constants/separation = 20
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alignment = 2
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[node name="Label" type="Label" parent="Controls/OffsetH"]
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layout_mode = 2
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text = "Offset H"
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[node name="HSlider" type="HSlider" parent="Controls/OffsetH"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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min_value = -1.0
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max_value = 1.0
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step = 0.01
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[node name="OffsetV" type="HBoxContainer" parent="Controls"]
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layout_mode = 2
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theme_override_constants/separation = 20
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alignment = 2
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[node name="Label" type="Label" parent="Controls/OffsetV"]
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layout_mode = 2
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text = "Offset V"
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[node name="HSlider" type="HSlider" parent="Controls/OffsetV"]
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custom_minimum_size = Vector2(200, 0)
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layout_mode = 2
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min_value = -1.0
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max_value = 1.0
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step = 0.01
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[connection signal="value_changed" from="Controls/OffsetH/HSlider" to="." method="set_h_offset"]
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[connection signal="value_changed" from="Controls/OffsetV/HSlider" to="." method="set_v_offset"]
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