Files
godot-demo-projects/2d/kinematic_collision/player.png.import
sambler abb08c9d1a Automatic .import updates made by opening projects in the godot editor
These import changes allow the projects to be opened with the runtime.
2018-01-06 22:16:13 +01:00

33 lines
655 B
Plaintext

[remap]
importer="texture"
type="StreamTexture"
path="res://.import/player.png-2dd0af52de4b213777cd8c9df94c0978.stex"
[deps]
source_file="res://player.png"
source_md5="540f7f0d3b239b1d8c349f4be4d2d253"
dest_files=[ "res://.import/player.png-2dd0af52de4b213777cd8c9df94c0978.stex" ]
dest_md5="4112e6a5c36d38d07edebbfbd416c9fa"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0