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This leads to code that is easier to understand and runs faster thanks to GDScript's typed instructions. The untyped declaration warning is now enabled on all projects where type hints were added. All projects currently run without any untyped declration warnings. Dodge the Creeps and Squash the Creeps demos intentionally don't use type hints to match the documentation, where type hints haven't been adopted yet (given its beginner focus).
34 lines
909 B
Plaintext
34 lines
909 B
Plaintext
; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="2D Shaders for Sprites"
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config/description="This is a sample consisting of different shaders applied to some sprites.
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Effects include outlines, blurs, distorts, shadows, glows, and more."
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config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders")
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run/main_scene="res://sprite_shaders.tscn"
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config/features=PackedStringArray("4.2")
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config/icon="res://icon.webp"
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[debug]
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gdscript/warnings/untyped_declaration=1
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[display]
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[rendering]
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renderer/rendering_method="gl_compatibility"
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renderer/rendering_method.mobile="gl_compatibility"
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