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- Move all demo projects that don't require Forward+/Mobile-only features to the Compatibility rendering method. This improves performance significantly on low-end devices and ensures visuals are identical to a web export of the demo. - Set deadzone on all inputs to 0.2 for better gamepad usability. - Remove reliance on `default_env.tres` to use built-in Environment resources in the main scene instead (which follows the preview environment workflow). - Remove notices pointing to GDNative or VisualScript, since both were removed in 4.0. - Various bug fixes and usability tweaks to 10+ demos.
10 lines
263 B
Plaintext
10 lines
263 B
Plaintext
[gd_scene load_steps=2 format=3 uid="uid://cy6kmby6mupvv"]
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[ext_resource type="Script" path="res://ActionRemapButton.gd" id="1"]
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[node name="ActionRemapButton" type="Button"]
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offset_right = 90.0
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offset_bottom = 30.0
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toggle_mode = true
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script = ExtResource("1")
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