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This leads to code that is easier to understand and runs faster thanks to GDScript's typed instructions. The untyped declaration warning is now enabled on all projects where type hints were added. All projects currently run without any untyped declration warnings. Dodge the Creeps and Squash the Creeps demos intentionally don't use type hints to match the documentation, where type hints haven't been adopted yet (given its beginner focus).
51 lines
1.3 KiB
GDScript
51 lines
1.3 KiB
GDScript
extends Control
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@onready var _client: WebSocketClient = $WebSocketClient
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@onready var _log_dest: RichTextLabel = $Panel/VBoxContainer/RichTextLabel
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@onready var _line_edit: LineEdit = $Panel/VBoxContainer/Send/LineEdit
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@onready var _host: LineEdit = $Panel/VBoxContainer/Connect/Host
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func info(msg: String) -> void:
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print(msg)
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_log_dest.add_text(str(msg) + "\n")
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#region Client signals
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func _on_web_socket_client_connection_closed() -> void:
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var ws := _client.get_socket()
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info("Client just disconnected with code: %s, reson: %s" % [ws.get_close_code(), ws.get_close_reason()])
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func _on_web_socket_client_connected_to_server() -> void:
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info("Client just connected with protocol: %s" % _client.get_socket().get_selected_protocol())
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func _on_web_socket_client_message_received(message: String) -> void:
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info("%s" % message)
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#endregion
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#region UI signals
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func _on_send_pressed() -> void:
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if _line_edit.text.is_empty():
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return
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info("Sending message: %s" % [_line_edit.text])
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_client.send(_line_edit.text)
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_line_edit.text = ""
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func _on_connect_toggled(pressed: bool) -> void:
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if not pressed:
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_client.close()
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return
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if _host.text.is_empty():
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return
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info("Connecting to host: %s." % [_host.text])
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var err := _client.connect_to_url(_host.text)
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if err != OK:
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info("Error connecting to host: %s" % [_host.text])
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return
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#endregion
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