Files
godot-demo-projects/viewport/dynamic_split_screen/split_screen.tscn
Hugo Locurcio bac1e69164 Use static typing in all demos (#1063)
This leads to code that is easier to understand and runs
faster thanks to GDScript's typed instructions.

The untyped declaration warning is now enabled on all projects
where type hints were added. All projects currently run without
any untyped declration warnings.

Dodge the Creeps and Squash the Creeps demos intentionally don't
use type hints to match the documentation, where type hints haven't
been adopted yet (given its beginner focus).
2024-06-01 12:12:18 +02:00

780 lines
30 KiB
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[gd_scene load_steps=67 format=3 uid="uid://dksa68cph6y4b"]
[ext_resource type="Script" path="res://camera_controller.gd" id="2"]
[ext_resource type="Shader" path="res://split_screen.gdshader" id="3"]
[ext_resource type="Texture2D" uid="uid://brwp8bimc75uu" path="res://icon.webp" id="4"]
[ext_resource type="Script" path="res://player.gd" id="5"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_16la2"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
ground_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
[sub_resource type="Sky" id="Sky_i64ko"]
sky_material = SubResource("ProceduralSkyMaterial_16la2")
[sub_resource type="Environment" id="Environment_vdrvu"]
sky = SubResource("Sky_i64ko")
ambient_light_source = 3
ambient_light_color = Color(0.79, 0.8775, 1, 1)
ambient_light_energy = 0.33
reflected_light_source = 2
tonemap_mode = 2
[sub_resource type="ShaderMaterial" id="1"]
shader = ExtResource("3")
shader_parameter/viewport_size = null
shader_parameter/split_active = false
shader_parameter/player1_position = null
shader_parameter/player2_position = null
shader_parameter/split_line_thickness = 10.0
shader_parameter/split_line_color = null
[sub_resource type="CapsuleMesh" id="2"]
radius = 0.375
height = 1.75
rings = 4
[sub_resource type="StandardMaterial3D" id="3"]
albedo_color = Color(0.933333, 0.0784314, 0.0784314, 1)
[sub_resource type="CapsuleShape3D" id="4"]
radius = 0.375
height = 1.75
[sub_resource type="TorusMesh" id="TorusMesh_abtrc"]
inner_radius = 0.4
outer_radius = 0.6
ring_segments = 6
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_63nwq"]
albedo_color = Color(0.5, 0.5, 0.5, 1)
emission_enabled = true
emission = Color(1, 0, 0, 1)
[sub_resource type="StandardMaterial3D" id="5"]
albedo_color = Color(0.0784314, 0.411765, 0.933333, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_wi7e2"]
albedo_color = Color(0.5, 0.5, 0.5, 1)
emission_enabled = true
emission = Color(0.12549, 0.501961, 1, 1)
[sub_resource type="StandardMaterial3D" id="6"]
[sub_resource type="PlaneMesh" id="7"]
material = SubResource("6")
size = Vector2(200, 200)
[sub_resource type="Gradient" id="Gradient_3phjx"]
offsets = PackedFloat32Array(0.139344, 0.196721, 0.237705, 0.377049, 0.598361, 0.795082, 1)
colors = PackedColorArray(0.08, 0.432667, 1, 1, 0.945098, 1, 0.929412, 1, 0.574026, 0.479268, 0.220411, 1, 1, 0.7525, 0.45, 1, 0.0322, 0.23, 0.0322, 1, 0.181569, 0.353991, 0.245845, 1, 1, 1, 1, 1)
[sub_resource type="FastNoiseLite" id="FastNoiseLite_2bwlb"]
noise_type = 4
domain_warp_enabled = true
domain_warp_frequency = 0.002
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ha3y6"]
seamless = true
color_ramp = SubResource("Gradient_3phjx")
noise = SubResource("FastNoiseLite_2bwlb")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i0wmt"]
albedo_texture = SubResource("NoiseTexture2D_ha3y6")
uv1_scale = Vector3(64, 64, 64)
[sub_resource type="BoxShape3D" id="8"]
[sub_resource type="BoxShape3D" id="9"]
[sub_resource type="StandardMaterial3D" id="10"]
albedo_color = Color(0.986259, 0.925681, 0.86168, 1)
[sub_resource type="BoxMesh" id="11"]
[sub_resource type="StandardMaterial3D" id="12"]
albedo_color = Color(0.0157246, 0.614518, 0.655769, 1)
[sub_resource type="StandardMaterial3D" id="13"]
albedo_color = Color(0.763619, 0.81656, 0.8189, 1)
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albedo_color = Color(0.838479, 0.225506, 0.7848, 1)
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albedo_color = Color(0.306646, 0.197984, 0.175443, 1)
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albedo_color = Color(0.051961, 0.476168, 0.381371, 1)
[sub_resource type="StandardMaterial3D" id="17"]
albedo_color = Color(0.817832, 0.686439, 0.434, 1)
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albedo_color = Color(0.646348, 0.679158, 0.870667, 1)
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albedo_color = Color(0.876495, 0.921738, 0.526445, 1)
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albedo_color = Color(0.308703, 0.873857, 0.0555805, 1)
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albedo_color = Color(0.643844, 0.83117, 0.845126, 1)
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albedo_color = Color(0.355191, 0.82697, 0.732479, 1)
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albedo_color = Color(0.55911, 0.179656, 0.231, 1)
[sub_resource type="StandardMaterial3D" id="24"]
albedo_color = Color(0.851414, 0.687831, 0.558395, 1)
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albedo_color = Color(0.641439, 0.29455, 0.0790996, 1)
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albedo_color = Color(0.913605, 0.527365, 0.0273088, 1)
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albedo_color = Color(0.624077, 0.38607, 0.437502, 1)
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albedo_color = Color(0.131713, 0.338535, 0.755734, 1)
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albedo_color = Color(0.276686, 0.333996, 0.828323, 1)
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albedo_color = Color(0.541099, 0.438874, 0.712908, 1)
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albedo_color = Color(0.380535, 0.803732, 0.209771, 1)
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albedo_color = Color(0.126314, 0.709734, 0.0164386, 1)
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albedo_color = Color(0.49361, 0.468504, 0.157615, 1)
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albedo_color = Color(0.274165, 0.942253, 0.849562, 1)
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albedo_color = Color(0.347486, 0.584437, 0.225516, 1)
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albedo_color = Color(0.225798, 0.311725, 0.309325, 1)
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albedo_color = Color(0.842594, 0.892209, 0.0356995, 1)
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albedo_color = Color(0.92367, 0.171486, 0.408749, 1)
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albedo_color = Color(0.607486, 0.479636, 0.586784, 1)
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albedo_color = Color(0.927793, 0.626894, 0.208025, 1)
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albedo_color = Color(0.575574, 0.410205, 0.327027, 1)
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albedo_color = Color(0.0871603, 0.700764, 0.28863, 1)
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albedo_color = Color(0.866886, 0.35821, 0.682459, 1)
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albedo_color = Color(0.255698, 0.875034, 0.425944, 1)
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albedo_color = Color(0.28945, 0.951987, 0.343104, 1)
[sub_resource type="StandardMaterial3D" id="47"]
albedo_color = Color(0.243248, 0.0532221, 0.411054, 1)
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albedo_color = Color(0.362858, 0.765753, 0.257076, 1)
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albedo_color = Color(0.0804409, 0.255526, 0.951721, 1)
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albedo_color = Color(0.0437972, 0.745342, 0.18698, 1)
[sub_resource type="StandardMaterial3D" id="51"]
albedo_color = Color(0.770645, 0.287346, 0.739309, 1)
[sub_resource type="StandardMaterial3D" id="52"]
albedo_color = Color(0.791675, 0.946163, 0.317723, 1)
[node name="World3D" type="Node3D"]
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.866025, -0.433013, 0.25, 0, 0.5, 0.866025, -0.5, 0.75, -0.433013, 0, 0, 0)
light_energy = 0.05
shadow_enabled = true
shadow_bias = 0.03
shadow_blur = 2.0
directional_shadow_mode = 0
directional_shadow_split_3 = 0.25
directional_shadow_blend_splits = true
directional_shadow_fade_start = 1.0
directional_shadow_max_distance = 12.0
[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
environment = SubResource("Environment_vdrvu")
[node name="Cameras" type="Node3D" parent="."]
script = ExtResource("2")
max_separation = 10.0
[node name="View" type="TextureRect" parent="Cameras"]
material = SubResource("1")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
texture = ExtResource("4")
[node name="Viewport1" type="SubViewport" parent="Cameras"]
msaa_3d = 2
size = Vector2i(100, 100)
render_target_update_mode = 3
[node name="Camera1" type="Camera3D" parent="Cameras/Viewport1"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 10, 0)
current = true
[node name="Viewport2" type="SubViewport" parent="Cameras"]
msaa_3d = 2
size = Vector2i(100, 100)
render_target_update_mode = 3
[node name="Camera2" type="Camera3D" parent="Cameras/Viewport2"]
transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 10, 0)
current = true
[node name="Player1" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.875, 0)
script = ExtResource("5")
[node name="Mesh" type="MeshInstance3D" parent="Player1"]
mesh = SubResource("2")
surface_material_override/0 = SubResource("3")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player1"]
shape = SubResource("4")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Player1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.6, 0)
mesh = SubResource("TorusMesh_abtrc")
surface_material_override/0 = SubResource("StandardMaterial3D_63nwq")
[node name="OmniLight3D" type="OmniLight3D" parent="Player1"]
light_color = Color(1, 0, 0, 1)
light_energy = 2.5
omni_range = 10.0
[node name="Label3D" type="Label3D" parent="Player1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
pixel_size = 0.01
offset = Vector2(0, 50)
billboard = 1
double_sided = false
modulate = Color(1, 0.323333, 0.3, 1)
text = "P1"
[node name="Player2" type="CharacterBody3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.184, 0.875, 3.019)
script = ExtResource("5")
player_id = 2
[node name="Mesh" type="MeshInstance3D" parent="Player2"]
mesh = SubResource("2")
surface_material_override/0 = SubResource("5")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Player2"]
shape = SubResource("4")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="Player2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.7, 0)
mesh = SubResource("TorusMesh_abtrc")
skeleton = NodePath("../../Player1")
surface_material_override/0 = SubResource("StandardMaterial3D_wi7e2")
[node name="OmniLight3D" type="OmniLight3D" parent="Player2"]
light_color = Color(0.12549, 0.501961, 1, 1)
light_energy = 2.5
omni_range = 10.0
[node name="Label3D" type="Label3D" parent="Player2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
pixel_size = 0.01
offset = Vector2(0, 50)
billboard = 1
double_sided = false
modulate = Color(0.3, 0.65, 1, 1)
text = "P2"
[node name="Ground" type="StaticBody3D" parent="."]
[node name="Mesh" type="MeshInstance3D" parent="Ground"]
transform = Transform3D(20, 0, 0, 0, 1, 0, 0, 0, 20, 0, 0, 0)
mesh = SubResource("7")
surface_material_override/0 = SubResource("StandardMaterial3D_i0wmt")
[node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"]
transform = Transform3D(200, 0, 0, 0, 1, 0, 0, 0, 200, 0, -1, 0)
shape = SubResource("8")
[node name="Walls" type="Node3D" parent="."]
[node name="Group1" type="Node3D" parent="Walls"]
[node name="Wall1" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.04192, 0.5, -2.95078)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall1"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall1" groups=["walls"]]
material_override = SubResource("10")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 6.1906, 0.5, -1.34368)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall2"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall2" groups=["walls"]]
material_override = SubResource("12")
mesh = SubResource("11")
[node name="Wall3" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4.49545, 0.5, -6.6514)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall3"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall3" groups=["walls"]]
material_override = SubResource("13")
mesh = SubResource("11")
[node name="Wall4" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.55082, 0.5, 2.19531)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall4"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall4" groups=["walls"]]
material_override = SubResource("14")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 2.06483, 0.5, -4.54868)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall5"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall5" groups=["walls"]]
material_override = SubResource("15")
mesh = SubResource("11")
[node name="Wall6" type="StaticBody3D" parent="Walls/Group1"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -3.49651, 0.5, 0.88507)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group1/Wall6"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group1/Wall6" groups=["walls"]]
material_override = SubResource("16")
mesh = SubResource("11")
[node name="Group2" type="Node3D" parent="Walls"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -12, 0, -2)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, -0.858015, 0.5, -2.8199)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall1"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall1" groups=["walls"]]
material_override = SubResource("17")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, 7.02869, 0.5, 0.0361555)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall2"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall2" groups=["walls"]]
material_override = SubResource("18")
mesh = SubResource("11")
[node name="Wall3" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, -2.71223, 0.5, -6.85429)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall3"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall3" groups=["walls"]]
material_override = SubResource("19")
mesh = SubResource("11")
[node name="Wall4" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, -0.177408, 0.5, 2.49446)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall4"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall4" groups=["walls"]]
material_override = SubResource("20")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, 3.44585, 0.5, -3.76612)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall5"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall5" groups=["walls"]]
material_override = SubResource("21")
mesh = SubResource("11")
[node name="Wall6" type="StaticBody3D" parent="Walls/Group2"]
transform = Transform3D(0.988065, 0, -0.154039, 0, 1, 0, 0.154039, 0, 0.988065, -2.88611, 0.5, 0.746109)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group2/Wall6"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group2/Wall6" groups=["walls"]]
material_override = SubResource("22")
mesh = SubResource("11")
[node name="Group3" type="Node3D" parent="Walls"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -6, 0, 9)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, -3.48748, 0.5, -1.93005)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall1"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group3/Wall1" groups=["walls"]]
material_override = SubResource("23")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, 4.6471, 0.5, -3.97599)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall2"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group3/Wall2" groups=["walls"]]
material_override = SubResource("24")
mesh = SubResource("11")
[node name="Wall3" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, -7.28169, 0.5, -4.23621)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall3"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group3/Wall3" groups=["walls"]]
material_override = SubResource("25")
mesh = SubResource("11")
[node name="Wall4" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, 0.0502639, 0.5, 2.09362)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall4"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group3/Wall4" groups=["walls"]]
material_override = SubResource("26")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, -0.449914, 0.5, -5.12252)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall5"]
shape = SubResource("9")
[node name="MeshInstance3D" type="MeshInstance3D" parent="Walls/Group3/Wall5" groups=["walls"]]
material_override = SubResource("27")
mesh = SubResource("11")
[node name="Wall6" type="StaticBody3D" parent="Walls/Group3"]
transform = Transform3D(0.905096, 0, 0.425207, 0, 1, 0, -0.425207, 0, 0.905096, -3.17299, 0.5, 2.16026)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group3/Wall6"]
shape = SubResource("9")
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material_override = SubResource("28")
mesh = SubResource("11")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 7, 0, 6)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group4"]
transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, 2.61556, 0.5, -2.40266)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group4/Wall1"]
shape = SubResource("9")
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material_override = SubResource("29")
mesh = SubResource("11")
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transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, 2.30988, 0.5, 5.97969)
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shape = SubResource("9")
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material_override = SubResource("30")
mesh = SubResource("11")
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transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, 5.88903, 0.5, -5.40246)
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shape = SubResource("9")
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material_override = SubResource("31")
mesh = SubResource("11")
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transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, -2.23559, 0.5, -0.128489)
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shape = SubResource("9")
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material_override = SubResource("32")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group4"]
transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, 4.8334, 0.5, 1.4052)
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shape = SubResource("9")
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material_override = SubResource("33")
mesh = SubResource("11")
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transform = Transform3D(0.155702, 0, -0.987804, 0, 1, 0, 0.987804, 0, 0.155702, -1.39999, 0.5, -3.24225)
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shape = SubResource("9")
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material_override = SubResource("34")
mesh = SubResource("11")
[node name="Group5" type="Node3D" parent="Walls"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 14)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group5"]
transform = Transform3D(0.999549, 0, 0.0300306, 0, 1, 0, -0.0300306, 0, 0.999549, -1.87929, 0.5, -3.04373)
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shape = SubResource("9")
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material_override = SubResource("35")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group5"]
transform = Transform3D(0.999549, 0, 0.0300306, 0, 1, 0, -0.0300306, 0, 0.999549, 6.39778, 0.5, -1.68458)
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shape = SubResource("9")
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material_override = SubResource("36")
mesh = SubResource("11")
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material_override = SubResource("37")
mesh = SubResource("11")
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shape = SubResource("9")
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material_override = SubResource("38")
mesh = SubResource("11")
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shape = SubResource("9")
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material_override = SubResource("39")
mesh = SubResource("11")
[node name="Wall6" type="StaticBody3D" parent="Walls/Group5"]
transform = Transform3D(0.999549, 0, 0.0300306, 0, 1, 0, -0.0300306, 0, 0.999549, -3.21803, 0.5, 0.834073)
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shape = SubResource("9")
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material_override = SubResource("40")
mesh = SubResource("11")
[node name="Group6" type="Node3D" parent="Walls"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 10, 0, -7)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group6"]
transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, 1.70841, 0.5, -3.54429)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group6/Wall1"]
shape = SubResource("9")
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material_override = SubResource("41")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group6"]
transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, 5.48642, 0.5, 3.94462)
[node name="CollisionShape3D" type="CollisionShape3D" parent="Walls/Group6/Wall2"]
shape = SubResource("9")
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material_override = SubResource("42")
mesh = SubResource("11")
[node name="Wall3" type="StaticBody3D" parent="Walls/Group6"]
transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, 3.1275, 0.5, -7.7515)
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material_override = SubResource("43")
mesh = SubResource("11")
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transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, -1.44268, 0.5, 0.788867)
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material_override = SubResource("44")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group6"]
transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, 5.48868, 0.5, -1.27975)
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shape = SubResource("9")
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material_override = SubResource("45")
mesh = SubResource("11")
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transform = Transform3D(0.613129, 0, -0.789983, 0, 1, 0, 0.789983, 0, 0.613129, -2.2137, 0.5, -2.34152)
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shape = SubResource("9")
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material_override = SubResource("46")
mesh = SubResource("11")
[node name="Group7" type="Node3D" parent="Walls"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -4, 0, -16)
[node name="Wall1" type="StaticBody3D" parent="Walls/Group7"]
transform = Transform3D(-0.999329, 0, -0.0366257, 0, 1, 0, 0.0366257, 0, -0.999329, 1.73055, 0.5, 2.47421)
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shape = SubResource("9")
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material_override = SubResource("47")
mesh = SubResource("11")
[node name="Wall2" type="StaticBody3D" parent="Walls/Group7"]
transform = Transform3D(-0.999329, 0, -0.0366257, 0, 1, 0, 0.0366257, 0, -0.999329, -6.55531, 0.5, 1.16971)
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shape = SubResource("9")
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material_override = SubResource("48")
mesh = SubResource("11")
[node name="Wall3" type="StaticBody3D" parent="Walls/Group7"]
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material_override = SubResource("49")
mesh = SubResource("11")
[node name="Wall4" type="StaticBody3D" parent="Walls/Group7"]
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shape = SubResource("9")
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material_override = SubResource("50")
mesh = SubResource("11")
[node name="Wall5" type="StaticBody3D" parent="Walls/Group7"]
transform = Transform3D(-0.999329, 0, -0.0366257, 0, 1, 0, 0.0366257, 0, -0.999329, -2.31492, 0.5, 4.22145)
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shape = SubResource("9")
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material_override = SubResource("51")
mesh = SubResource("11")
[node name="Wall6" type="StaticBody3D" parent="Walls/Group7"]
transform = Transform3D(-0.999329, 0, -0.0366257, 0, 1, 0, 0.0366257, 0, -0.999329, 3.04367, 0.5, -1.41234)
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shape = SubResource("9")
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material_override = SubResource("52")
mesh = SubResource("11")