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godot-demo-projects/mono/2.5d/assets/platform/platform.tscn

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[gd_scene load_steps=6 format=2]
[ext_resource path="res://addons/node25d-cs/Node25D.cs" type="Script" id=1]
[ext_resource path="res://addons/node25d-cs/icons/node_25d_icon.png" type="Texture2D" id=2]
[ext_resource path="res://assets/platform/textures/forty_five.png" type="Texture2D" id=3]
[ext_resource path="res://assets/platform/platform_sprite.gd" type="Script" id=4]
[sub_resource type="BoxShape3D" id=1]
extents = Vector3(5, 0.5, 5)
[node name="Platform" type="Node2D"]
z_index = -3954
script = ExtResource( 1 )
__meta__ = {
"_editor_icon": ExtResource( 2 )
}
spatialPosition = Vector3(0, 0, 0)
[node name="PlatformMath" type="StaticBody3D" parent="."]
collision_layer = 1048575
collision_mask = 1048575
[node name="CollisionShape3D" type="CollisionShape3D" parent="PlatformMath"]
shape = SubResource( 1 )
__meta__ = {
"_edit_lock_": true
}
[node name="PlatformSprite" type="Sprite2D" parent="."]
scale = Vector2(0.5, 0.5)
texture = ExtResource( 3 )
script = ExtResource( 4 )