Files
godot-demo-projects/2d/platformer
Hugo Locurcio 31d1c0c112 Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features
  to the Compatibility rendering method. This improves performance significantly
  on low-end devices and ensures visuals are identical to a web export
  of the demo.
- Set deadzone on all inputs to 0.2 for better gamepad usability.
- Remove reliance on `default_env.tres` to use built-in Environment
  resources in the main scene instead (which follows the preview environment
  workflow).
- Remove notices pointing to GDNative or VisualScript, since both were
  removed in 4.0.
- Various bug fixes and usability tweaks to 10+ demos.
2024-03-26 18:01:58 +01:00
..

2D Platformer

This demo is a pixel art 2D platformer with graphics and sound.

It shows you how to code characters and physics-based objects in a real game context. This is a relatively complete demo where the player can jump, walk on slopes, fire bullets, interact with enemies, and more. It contains one closed level, and the player is invincible, unlike the enemies.

You will find most of the demos content in the level.tscn scene. You can open it from the default game.tscn scene, or double click on level.tscn in the src/level/ directory.

We invite you to open the demo's GDScript files in the editor as they contain a lot of comments that explain how each class works.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/120

Features

  • Side-scrolling player controller using KinematicBody2D.
    • Can walk on and snap to slopes.
    • Can shoot, including while jumping.
  • Enemies that crawl on the floor and change direction when they encounter an obstacle.
  • Camera that stays within the levels bounds.
  • Supports keyboard and gamepad controls.
  • Platforms that can move in any direction.
  • Gun that shoots bullets with rigid body (natural) physics.
  • Collectible coins.
  • Pause and pause menu.
  • Pixel art visuals.
  • Sound effects and music.

Screenshots

2D Platformer

Music

Pompy by Hubert Lamontagne (madbr)