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godot-demo-projects/3d/ik/default_env.tres
Hugo Locurcio c6163b3d20 Tweak settings in various 3D demos
- Enable 4× MSAA in all 3D demos.
- Enable filmic tonemapping with a whitepoint of 6 in GLES3 3D demos.
- Add subtle fog to the Truck Town demo.
- Use the `2d` stretch mode and `expand` stretch aspect to support
  multiple resolutions and aspect ratios.
2020-08-17 03:25:13 +02:00

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[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
ambient_light_color = Color( 1, 1, 1, 1 )
ambient_light_sky_contribution = 0.8
tonemap_mode = 2
tonemap_white = 6.0
glow_enabled = true
glow_levels/1 = true
glow_levels/2 = true
glow_levels/5 = false
glow_intensity = 0.2
glow_blend_mode = 0