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This is required to benefit from crisp display on hiDPI monitors. This also fixes issues related to fullscreen and input handling when using an hiDPI display on Windows.
Pong with GDScript
A simple Pong game. This demo shows best practices for game development in Godot, including signals.
Language: GDScript
Renderer: GLES 2
Note: There is a C# version available here.
Note: There is a VisualScript version available here.
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/121
How does it work?
The walls, paddle, and ball are all
Area2D
nodes. When the ball touches the walls or the paddles,
they emit signals and modify the ball.
