Files
godot-demo-projects/2d/kinematic_character
Hugo Locurcio fe6103256a Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..
2020-08-16 17:48:38 -05:00
2020-08-16 17:48:38 -05:00

Kinematic Character 2D

Example of how to make a kinematic character controller in 2D using KinematicBody2D. The character moves around, is affected by moving platforms, can jump through one-way collision platforms, etc.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/113

Screenshots

Screenshot