Files
godot-demo-projects/3d/platformer
Hugo Locurcio cbb5c94c6f Allow 3D demos to fallback to GLES2
A GLES2-specific tweak is now documented for the GUI in 3D demo.

This also tweaks shadow quality and performance to find a better
balance and result in smoother shadows, including when using GLES2
(thanks to the use of PCF13 shadow filter mode).

In demos that allow falling back to GLES2, ETC1 texture import
is enabled to allow exporting to Android or HTML5 without having
to tweak anything.
2021-11-05 09:57:51 -05:00
..
2021-11-05 09:57:51 -05:00
2021-11-05 09:57:51 -05:00
2021-11-05 09:57:51 -05:00
2017-07-15 18:34:10 -03:00

Platformer 3D

3D Platformer demo using a KinematicBody. It uses similar code to the 2D platformer, but implemented in 3D. It also features audio reverberation (it sounds echo-y).

Language: GDScript

Renderer: GLES 3

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/125

Screenshots

Screenshot

Screenshot