Files
godot-demo-projects/mono/android_iap
Aaron Franke d791cd9bda Merge pull request #643 from shahediqbal13/mono-iap-signal-mismatch
Google play billing method signature mismatch in demo with Godot's android billing plugin method
2021-08-18 18:46:42 -04:00
..
2020-07-27 00:07:15 -03:00
2020-07-27 00:07:15 -03:00
2021-08-19 03:23:44 +06:00
2021-04-21 19:17:12 -04:00

Android IAP with C#

This demo shows how to make in-app payments in Android in C#.

Note: Running the demo requires exporting and uploading the game to Google Play.

Language: C#

Renderer: GLES 2

Note: There is a GDScript version available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/787