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Updated to Godot 4. Added combo (default) scene showing dedicated multiplayer branches (i.e. running both server and clients in the same SceneTree).
WebSocket Multiplayer
This is a sample showing how the use WebSockets along with the Multiplayer API in Godot.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/540
