mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-06-16 23:15:12 +02:00
b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
13 lines
525 B
Plaintext
13 lines
525 B
Plaintext
[gd_scene format=3 uid="uid://xafrbjjd0phi"]
|
|
|
|
[ext_resource type="Script" uid="uid://cvubpdyk4bduy" path="res://tests/functional/test_stack.gd" id="1"]
|
|
[ext_resource type="PackedScene" uid="uid://bme1oft43530u" path="res://tests/static_scene_flat.tscn" id="2"]
|
|
|
|
[node name="Test" type="Node2D" unique_id=149479681]
|
|
script = ExtResource("1")
|
|
|
|
[node name="Stack" type="Node2D" parent="." unique_id=990676562]
|
|
position = Vector2(512, 500)
|
|
|
|
[node name="StaticSceneFlat" parent="." unique_id=1334113382 instance=ExtResource("2")]
|