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b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
Platformer 3D
3D Platformer demo using a
CharacterBody3D.
It uses similar code to the 2D platformer, but implemented in 3D.
Language: GDScript
Renderer: Forward+
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2748
This project uses Virtual joystick add-on by Marco F for touch screen input.
Check it out: https://godotengine.org/asset-library/asset/1787
