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https://github.com/godotengine/godot-demo-projects.git
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b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
10 lines
297 B
Plaintext
10 lines
297 B
Plaintext
[gd_scene format=3 uid="uid://cctu6l46yqxu3"]
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[ext_resource type="Script" uid="uid://duj40c7016ubf" path="res://ActionRemapButton.gd" id="1"]
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[node name="ActionRemapButton" type="Button" unique_id=2026394768]
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offset_right = 90.0
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offset_bottom = 30.0
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toggle_mode = true
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script = ExtResource("1")
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