mirror of
https://github.com/godotengine/godot-demo-projects.git
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b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
58 lines
1.3 KiB
Plaintext
58 lines
1.3 KiB
Plaintext
[gd_scene format=3 uid="uid://cf1eb7iconsr2"]
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[ext_resource type="Script" uid="uid://3sjiwyb4fiuo" path="res://thread.gd" id="1"]
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[node name="Thread" type="Control" unique_id=861724510]
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layout_mode = 3
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anchors_preset = 15
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anchor_right = 1.0
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anchor_bottom = 1.0
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grow_horizontal = 2
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grow_vertical = 2
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script = ExtResource("1")
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[node name="Load" type="Button" parent="." unique_id=1373152856]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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offset_top = -227.5
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offset_right = 115.0
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grow_horizontal = 2
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grow_vertical = 2
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size_flags_horizontal = 2
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size_flags_vertical = 2
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theme_override_font_sizes/font_size = 24
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text = "Load in Thread"
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[node name="ColorRect" type="Panel" parent="." unique_id=1021425260]
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layout_mode = 1
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anchors_preset = 8
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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offset_top = -164.5
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offset_right = 115.5
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offset_bottom = 164.5
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grow_horizontal = 2
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grow_vertical = 2
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[node name="TextureRect" type="TextureRect" parent="." unique_id=1207830375]
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anchor_right = 0.5
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anchor_bottom = 0.5
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grow_horizontal = 2
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grow_vertical = 2
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[connection signal="pressed" from="Load" to="." method="_on_load_pressed"]
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