Files
godot-demo-projects/misc/window_management
Hugo Locurcio b4eff8de9d Update all demos for Godot 4.6, fix Global Illumination demo
- Rebake lightmaps in Global Illumination demo with supersampling
  to improve quality.
- Increase SDFGI quality in the Global Illumination demo
  (slightly more demanding, but better matches the quality standards
  of 2026).

All demos had Project > Tools > Upgrade Project Files ran on them
with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
2026-02-10 23:56:35 +01:00
..
2025-10-11 05:03:59 -07:00
2025-10-11 01:39:59 -07:00

Window Management

A demo showing the various window management features available through DisplayServer.

  • Moving the window.
  • Making it resizeable / nonresizeable and setting its size.
  • Minimizing and maximizing.
  • Moving the window around.
  • Making the window transparent.
  • Capturing, hiding, or confining the mouse.
  • Getting various information about the screens, including DPI and refresh rate.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791

Screenshots

Screenshot