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b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
Window Management
A demo showing the various window management features available through
DisplayServer.
- Moving the window.
- Making it resizeable / nonresizeable and setting its size.
- Minimizing and maximizing.
- Moving the window around.
- Making the window transparent.
- Capturing, hiding, or confining the mouse.
- Getting various information about the screens, including DPI and refresh rate.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791
