mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-06-16 23:15:12 +02:00
b4eff8de9d
- Rebake lightmaps in Global Illumination demo with supersampling to improve quality. - Increase SDFGI quality in the Global Illumination demo (slightly more demanding, but better matches the quality standards of 2026). All demos had Project > Tools > Upgrade Project Files ran on them with 4.6.stable (4.6.stable.mono for demos in the `mono/` folder).
Viewport Demos
These demos showcase various ways to use the
Viewport node.
Languages: All have GDScript, Dynamic Split Screen has Godot shader language
Renderers: 3D Scaling uses Forward+, the rest are Compatibility