mirror of
https://github.com/godotengine/godot-demo-projects.git
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57 lines
1.3 KiB
Plaintext
57 lines
1.3 KiB
Plaintext
[gd_scene load_steps=2 format=1]
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[ext_resource path="res://observer/observer.gd" type="Script" id=1]
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[node name="Observer" type="KinematicBody"]
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_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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input/ray_pickable = true
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input/capture_on_drag = false
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shape_count = 0
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collision/layers = 1
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collision/mask = 1
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collide_with/static = true
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collide_with/kinematic = true
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collide_with/rigid = true
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collide_with/character = true
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collision/margin = 0.001
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script/script = ExtResource( 1 )
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__meta__ = { "__editor_plugin_screen__":"3D" }
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[node name="Camera" type="Camera" parent="."]
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_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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projection = 0
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fov = 60.0
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near = 0.1
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far = 1000.0
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keep_aspect = 1
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current = false
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visible_layers = 1048575
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environment = null
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h_offset = 0.0
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v_offset = 0.0
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[node name="OmniLight" type="OmniLight" parent="."]
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_import_transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )
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layers = 1
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params/enabled = true
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params/editor_only = false
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params/bake_mode = 0
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params/energy = 1.0
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colors/diffuse = Color( 1, 1, 1, 1 )
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colors/specular = Color( 1, 1, 1, 1 )
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shadow/shadow = false
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shadow/darkening = 0.0
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shadow/z_offset = 0.001
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shadow/z_slope_scale = 0.0
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shadow/esm_multiplier = 60.0
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shadow/blur_passes = 1.0
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projector = null
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operator = 0
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params/radius = 100.0
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params/attenuation = 1.0
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