Files
godot-demo-projects/2d/skeleton
Hugo Locurcio 7befd7c718 Enable physics interpolation in all 2D demos (#1070)
This makes uses of the new built-in 2D physics interpolation
added in 4.3.

For 3D demos, a separate PR requiring `master` will be made later.
2025-04-14 18:58:38 +02:00
..
2025-03-21 02:00:41 +01:00

Skeleton2D Demo

This demo shows how to create a rigged and animated character in 2D using Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2731

Licenses

GBot character Copyright © circa 2020 Andreas Esau, MIT License.

Initial rigging and animating Copyright © 2020 RustyStriker, MIT License.

Screenshots

Screenshot